A couple of months ago my group and me decided to start a Pulp campaign after our very succesfull Midnight D20 campaign.
i designed an alternate Earth, one where airships are much more present due to a gas called Phugium. Abundantly found and with more bouyancy as helium. In my world there was also a big meteorite crash which destroyed a large part of the US and the Carribean. Just like the Tunguska event only bigger.
While planning all this I came accross Ravaged Earth and it all clicked perfectly. I quickly decided that the meteorites were made of a strange ore with mutagenic effects. Like in Ravaged Earth. And later I came up with the idea that what if those meteorite crash wasn't a coincidence and what if the were sent to Earth. Maybe from Mars?
Currently I envision my Pulp campaing as a trilogy.
- In the first part my heroes learn more about the world and have to stop a crazy Mexican who thinks he is the reincarnation of some weird Aztec god. He has been mutated a little bit by the meteorites. Slowly monsters start appearing, like zombies. The first scientists discover that they can use the ore for strange contraptions. Similar to Deadlands Ghostrock. I will probably Ravage the heroes in the first part as well, don't know for sure.
- in the second part the Heroes slowly learn that there is more going on with the meteorites. Even perhaps finding out that they came from Mars in an attempt to Terraform (Martiaform?) Earth for the Martians. I think I will let Nicola Tesla (Not the RE version) play a big part, just because he is a really cool character.
- In the third part the martian Invasion begins.
So that's how I use Ravaged Earth. I used it for character creation, without the Ravaged part for now, the background info and optional rules.
First session has been played, in a few weeks the second one. First one wasa big succes.
Scara


