Birthday Game

Mechanized Mayhem

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Birthday Game

Postby Shaki » Fri Jan 15, 2010 3:06 pm

So, next Saturday is my Birthday, for it I'm going to be doing something a little different than usual: I will be running a Mechagenesis game for my friends. I will be making the characters for them based on some questions I have asked them.

1. Favorite Motorized Vehicle
2. Favorite Color
3. Favorite Animal

Player 1: Green Harley Davidson Dyna Lowrider
Player 2: Blue 1978 Lamborghini Countach
Player 3: Probably a tiger, haven't decided yet. Likely not a vehicle just to mix things up a bit.
Player 4: Unfortunately unable to attend due to being out at sea at the moment, I make a character as an NPC though... I thought about handing him Blitz...

I'll be running the adventure from the book as best I can. The players are relative newbies. We've been playing D&D Iron Heroes for a while, for one of them it's their first time playing any RPG EVER. The others had some prior experience, none of them have played True20 before. I'm making the characters to expedite the process since it would likely take most of the evening if they made them.

Prior to gaming we will be watching Transformers: The Movie (The original Animated one). I know at least one player hasn't seen he movie and her only experience with Transformers of any kind is likely the recent live action films.

I'll post up the stats of the Mechagen's as I make them. Hopefully all goes well and we're able to play!
Shaki
 
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Joined: Fri Jan 16, 2009 1:02 am

Re: Birthday Game

Postby Shaki » Sun Jan 17, 2010 6:57 pm

Here's the first one. He isn't much but I think he'll do. I left the description vague and left out Virtue/Vice, I'll let the player decide that part. Te player chose the Lamborghini Countach (1978) as his favorite car, apparently he likes the scissor door design. Blue is his favorite color.

EDIT: So here's the final Revision for Azure. Hope I got everything right this time :D

Azure

Function: Quick deployment ranged support.
Description: Azure favors ranged combat, preferring to engage his enemies from behind cover using his rifle. In his vehicle mode however, he readily engages his foes head on. He has had the same rifle since his original construction, using his skills he has maintained and has managed to make a few small modifications to it.

Quantum Reserves (Conviction): O O O

Role: Large Mechagen Warrior 1

Speed: 40 ft.

Abilities: [8] Str +3, Dex +4, Con +3, Int +1, Wis +0, Cha +0

Skills: [6] Acrobatics +8, Bluff +4, Craft (Mechagen Tech) +6, Drive +8 (+12 in Alt Form), Jump +7, Notice +4

Bonus Feat: Firearms Training

Favored Feats: [2] Sneak Attack and Evasion

Feats: [4] All-Out Attack, Deadly Aim, Extra Upgrade, Vehicular Combat

Upgrades: [2] Improved Vehicle Form Speed, Armored, Gear Point

Power: Int, effective total level 1, Rank 4, Fatigue Save 11, Power Bonus +5; Enhance Ability

Traits: Built-In Radio, Damage Reduction (4/quantum energy), Energy Resistance 4, Imbued Attacks, Living Machine, Morph

Combat: Attack +4 (+5 with Autoblaster Rifle), Damage +9 (Autoblaster Rifle), Defense Dodge/Parry +4/-, Initiative +4

Saving Throws: Toughness +11/+7, Fortitude +5, Reflex +4, Willpower +0

Gear: [12]
Autoblaster Rifle: Base Damage +3 +1 size +3 extra = +7; Autofire (2), Extra Damage +3 (3), Increased Range +100 ft. (2), Longarm (+1), Masterwork; Cost 7.
Reinforced Bumper [2 point]
Autojacks [2 points]
Low-Light Sensors [1 point]

Alt Form: Blue 1978 Lamborghini LP400s (Sports Car)
Character Scale Speed: 210
Surface Scale Speed: 42
Air Scale Speed: 4.2
MPH: 210
Maneuverability: Good (+4)
Acceleration: 35/7/.7

Priorities
1 – Alt Form; Sports Car
2 – Upgrades; 2
3 – Special Power; Level +0
4 – Gear; 12 points
5 – Abilities; 8 points
Shaki
 
Posts: 40
Joined: Fri Jan 16, 2009 1:02 am

Re: Birthday Game

Postby Shaki » Fri Jan 22, 2010 11:28 pm

Here's the second character, this one has an animal alt form with a focus on melee combat. Her primary form is built more for finesse and improved maneuverability with flight. The animal alt form is built more for raw power. The player had a favorite animal of a tiger and a favorite color of red.

Sanguine

Function: Melee shock trooper
Description: Sanguine was built simply for combat. She was programmed using experimental code based on animal instincts and abilities, which often shows through in her combat styles and mannerisms. Conversely she has an optimistic or some might say ‘up beat’ attitude, showing itself in combat as a ‘never give up, never surrender’ mantra. These conflicting attitudes can make it difficult for her to relate or socialize with other mechagens at times.
Her two forms were built around a similar principle as her personality. Her primary from is lithe and dexterous, which Sanguine uses for quick and decisive moves with her twin sabers. Her Tiger from, however, is built for raw power, devastating enemies with crushing blows.

Quantum Reserves (Conviction): OOO
Role: Large Level 1 Mechagen Warrior

Speed: 40 ft.

Abilities [6]: Str +1, Dex +3, Con +3, Int +0, Wis +1, Cha -1

Skills [6]: Acrobatics +7, Climb +5, Jump +5, Notice +5, Pilot +7, Stealth +9

Favored Feats: Sneak Attack and Crippling Strike

Bonus Feat: Totem Animal (Lion/Tiger)

Feats [4]: Ambidexterity, Attack Focus (Claws), Rage, Two-Weapon Fighting

Upgrades [5]: Attack Focus (Claws) [Feat], Primary Form Flight, Improved Animal Form Speed, Armored x2

Power: Int, effective total level 2, Rank 5, Fatigue Save (10 + bonus gained), Power Bonus +6; Combat Sense

Traits: Built-In Radio, Damage Reduction (4/quantum energy), Energy Resistance 4, Imbued Attacks, Living Machine, Morph

Combat
Attack +3 (+5 with Sabers) Damage +5 (Sabers)
Defense Dodge/Parry +3/+0
Special: Sanguine Gains +2 damage on a charge
Saving Throws: Toughness +9/+5 (+4 DR/ER), Fortitude +5 Reflex +3 Will +1

Gear: [8]
Dual Quantum Energy Sabers +2 base +1 size +1 extra = +4, Armor Piercing, Extra Damage, Masterwork 19-20/+2 Roll = 4 x 2 = 8 points.
This piece of gear is actually 2 separate but identical weapons.

Alt Form: Red Tiger

Abilities: Str +6, Dex +2, Con +3

Speed: 50 ft.

Bonus Feats: Improved Grab and Night Vision (Low-Light Sensors)

Skills [6]: Acrobatics +10, Climb +10, Jump +10, Notice +5, Pilot +8, Stealth +12 (+16 in dense undergrowth or tall grass)

Saving Throws: Toughness +9/+5 (+4 DR/ER), Fortitude +5 Reflex +2 Will +1

Combat
Attack +2 (+3 with Claws), Damage +9 (Claws) +10 (Bite) Rake +6

Defense Dodge/Parry +2/-

Special: Sanguine gains +2 damage on a charge

Pounce: If Sanguine charges a foe, she can attack a single target with both her claws and her bite in a single round.

Skills: Sanguine has a +4 racial bonus on Acrobatics, and Stealth checks.
*In areas of tall grass or heavy undergrowth, the Stealth bonus improves to +8.

Priorities
1 –Ability Points; 4 points
2 – Alt Form; Red Tiger
3 – Gear; 8 points
4 – Special Power; Level + 1
5 – Upgrades; 5
Shaki
 
Posts: 40
Joined: Fri Jan 16, 2009 1:02 am

Re: Birthday Game

Postby Shaki » Sat Jan 23, 2010 12:02 am

Here is the final player character. This character is built largely for support using her special powers. I also gave it some more evasive abilities, due to the rather low (basically non-existent) toughness save. This players favorite color was green and a vehicle of a Harley Davidson Dyna Low Rider.

Viridian

Function: Equipment support and Repair
Description: Unlike her companions Viridian is not combat hardened. However, she is extremely adept at affecting other mechagens internal systems, either draining their power or accelerating their repair systems. She acts as support for other mechagens by repairing the injuries. She also harasses the enemy and uses her abilities to drain their power supplies.

Virtue/Vice: _________________/____________________

Quantum Reserves (Conviction): OOO
Role: Medium Level 1 Mechagen Expert
Speed: 30 ft.

Abilities [7]: Str -1, Dex +2, Con +0, Int +3, Wis +3, Cha +0

Skills [11]: Acrobatics +6, Computers +7, Concentration +4, Craft (Mechagen Tech) +7, Craft (Mechanical) +7, Disguise +4 (+14 in Alt Form), Drive +6 (+14 in alt form), Jump +3, Knowledge (Technology) +7, Medicine -3, Notice +7

Favored Feats: Acrobatic Bluff and Redirect

Bonus Feat: Firearms Training

Feats [4]: Acrobatic Defense, Iron Will, Extra Upgrade x2

Upgrades [2]: Special Power Advancement (Cure), Special Power Advancement (Drain Vitality), Special Power Focus (Cure), Special Power Talent (Cure and Drain Vitality)

Powers:
Powers are only usable in Primary Form.
Cure (Priority 5), Int, effective total level 3, Rank 6, Fatigue Save 12, Power Bonus +14

Drain Vitality (Priority 4), Int, effective total level 2, Rank 5, Fatigue Save 11, Power Bonus +10 (Mechagens Only)

Traits: Built-In Radio, Damage Reduction (4/quantum energy), Energy Resistance 4, Imbued Attacks, Living Machine, Morph

Combat: Attack +2, Damage +4 (Autoblaster Pistol) Defense Dodge/Parry +4/+1

Saving Throws: Toughness +4/+0 (+4 DR/ER), Fortitude +0 Reflex +2 Will +7

Gear: [8]
Autoblaster Pistol Base Damage +3 +1 Extra = +4, Autofire, 4 Points.
Force Field Buckler Base Defense Bonus 2 Points
Repair Tools 2 Points

Alt Form: Green Harley Davidson Dyna Lowrider
Character Scale Speed: 150
Surface Scale Speed: 30
Air Scale Speed: 3
MPH: 150
Maneuverability: Perfect (+8)
Acceleration: 30/6/.6

Priorities
1 – Alt Form; Motorcycle
2 – Upgrades; 2
3 – Gear; 8 points
4 – Ability Points; 7 points
5 – Special Power; Level + 2
Shaki
 
Posts: 40
Joined: Fri Jan 16, 2009 1:02 am

Re: Birthday Game

Postby razorwise » Mon Jan 25, 2010 4:47 pm

Good stuff!

I especially like Sanguine- that character has scads of rp potential. :)

Take care,

Sean
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Re: Birthday Game

Postby EricaTrue20 » Tue Jan 26, 2010 8:34 am

razorwise wrote:Good stuff!

I especially like Sanguine- that character has scads of rp potential. :)

Take care,

Sean


It would be interesting to see the cat-fight between Sanguine and Powerclaw!
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Re: Birthday Game

Postby razorwise » Wed Jan 27, 2010 2:03 pm

EricaTrue20 wrote:It would be interesting to see the cat-fight between Sanguine and Powerclaw!


That'd be cool. Why don't you put together an animated video for us in your copious free time? :)

Take care,

Sean
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