How are you using Ravaged Earth?

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How are you using Ravaged Earth?

Postby razorwise » Thu Nov 20, 2008 11:08 pm

With the limited pre-release of RE at GenCon, the release of the PDF, and the imminent release of the print edition of RE, the question comes to us, how are you using/planning on using Ravaged Earth?

We'd love to hear from you as this can help shape the future of upcoming project plans for the line.

Regards,

Sean
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Re: How are you using Ravaged Earth?

Postby Space_Weasel » Thu Nov 20, 2008 11:47 pm

I haven't really had a chance to use it just yet. I just got my group into SW with Deadlands, but I hope to pull them into RE after a while.
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Re: How are you using Ravaged Earth?

Postby boldfist » Fri Nov 21, 2008 9:44 am

Right now we are using it as our "setting" world to play lots of other Pulp Adventures in. So we are using the "flavor" of the book (Aetherium, the Red War, the ABs) and some of the NPCs for stories from other Pulp sources. So we're running Hollowed Earth adventures, .45 Adventure games, Daring Tales, Thrilling Tales ect all within the Ravaged Earth history/setting.
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Re: How are you using Ravaged Earth?

Postby Jason Blurred » Fri Nov 21, 2008 7:00 pm

Once a month, three of our group attend a social gathering that the other three don't. I happen to be one of the three people that don't go, so I plan on using Ravaged Earth to run a small game for the other two characters, using the rules but not the setting.

Turns out the Ravaged Earth works really well for Batman style vigilantes, and one of my players formerly played a Batman pastiche called Vendetta in a game I ran for a long time using a heavily modified Fuzion system (yeah, I know.). I've decided to use Ravaged Earth to do a "Dark Knight" style revival for the character.

I also considered a small game, using the setting proper, with the Guild of Astounding Heroes, who travel from place to place in a Zeppelin the "Spirit of Peace", thwarting Nazis and Martians alike.
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Re: How are you using Ravaged Earth?

Postby Kathulos » Sat Nov 22, 2008 12:48 am

Jason Blurred wrote:Turns out the Ravaged Earth works really well for Batman style vigilantes, and one of my players formerly played a Batman pastiche called Vendetta in a game I ran for a long time using a heavily modified Fuzion system (yeah, I know.). I've decided to use Ravaged Earth to do a "Dark Knight" style revival for the character.

Given what Marvel Comics is coming out with next month, Ravaged Earth might also be good for an alternate Spider-Man style game. At least that what the preview of Spider-Man Noir #1 seems to be hinting at.
Also, remember that the original Superman had nowhere near the strength and powers we think of him having.
Hope the above links provide some ideas for your game.
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Re: How are you using Ravaged Earth?

Postby Jason Blurred » Sat Nov 22, 2008 1:33 am

Kathulos wrote:Given what Marvel Comics is coming out with next month, Ravaged Earth might also be good for an alternate Spider-Man style game. At least that what the preview of Spider-Man Noir #1 seems to be hinting at.


To which I can only respond:

Dude.
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Re: How are you using Ravaged Earth?

Postby Lord Soth » Tue Nov 25, 2008 9:32 am

It appears I'm not the only one using RE as the world setting and running the Daring Tales of Adventure as the modules. A very good idea if you ask me.
And as to the Spider-Man Noir link... wow. That's one I'll be checking out for sure. Thanks for the head's up.
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Re: How are you using Ravaged Earth?

Postby razorwise » Tue Nov 25, 2008 3:51 pm

Jason Blurred wrote:Turns out the Ravaged Earth works really well for Batman style vigilantes, and one of my players formerly played a Batman pastiche called Vendetta in a game I ran for a long time using a heavily modified Fuzion system (yeah, I know.). I've decided to use Ravaged Earth to do a "Dark Knight" style revival for the character.

I also considered a small game, using the setting proper, with the Guild of Astounding Heroes, who travel from place to place in a Zeppelin the "Spirit of Peace", thwarting Nazis and Martians alike.


You've discovered a few of the underlying themes of Ravaged Earth.

1. The rules work perfectly well for a lower-powered super world.

2. Ravaged Earth provides an interesting backdrop to tell the story of the world's first superhumans.

You can use them together or apart to tell the kind of stories that you want to tell. Both approaches sound equally cool.

Regards,

Sean
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Re: How are you using Ravaged Earth?

Postby EricaTrue20 » Tue Nov 25, 2008 5:20 pm

I haven't had the opportunity to run Ravaged Earth yet, but I'd like to when my schedule permits!

My approach to RE would be to make many of Wells' other science fiction stories part of a shared universe. They all happened, in some way or another. Stories that would make good historical documents for the Ravaged Earth are:

The Time Machine and The Chronic Argonauts, for the mysteries of time travel.
The First Men in the Moon and The Crystal Egg, for space travel and aliens.
The Empire of the Ants, for intelligent hive-mind social insects.
The War in the Air, The Land Ironclads, and The World Set Free for fantastic military machinery.
The Invisible Man, The Island of Dr. Moreau, and The Food of the Gods and How it Came to Earth for weird science.
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Re: How are you using Ravaged Earth?

Postby MadTinkerer » Sun Nov 30, 2008 8:00 pm

I'm hoping to find the time to run a straight-up RE campaign in the spring semester. But we'll see. :)

EricaTrue20 wrote:My approach to RE would be to make many of Wells' other science fiction stories part of a shared universe. They all happened, in some way or another. Stories that would make good historical documents for the Ravaged Earth are:


My great-uncle Charles Cloukey wrote a bunch of science fiction stories from 1929-1932 (he stopped due to untimely death). My mom and I are currently collecting as many of them as we can find with the objective of transcribing them and making them available online somewhere. I'm going to make as many of them "canon" in my campaign as will reasonably fit in the RE universe. 8-)

Among other things, he may have coined the term "paradox" for time travel mishaps in his stories "Paradox" and "Paradox Plus", though we're not sure if he was the first to use the term that way.
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