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July 24, 2006
The Sound of Steam & Shadow
I'm wrapping up the final, final edits of the RunePunk Player's Guide and am about to tackle the GM's Section. Moving to layout is imminent. I've had a lot of good people involved in the process of this to date, and look forward to completing this, our studio's first major release.
Some of the material has been reorganized to lend itself to better efficiency and material has been expanded out to make the setting more robust and to share with you what's been bouncing around my head for these past few years.
I'm still wanting to get to doing a full-on review of some of the books I've picked up at Origins, but no time. And no time awaits after GenCon, I'm afraid, but I'm hoping to borrow some time from somewhere to scrunch some reviews in.
Later,
Sean
P.S. Agents of Oblivion is occupying more and more of my downtime mindspace and I'm starting to tackle the tricky questions of chase rules for AoO...I'm close to formulating something that combines both simple form and function. ;)
Posted by razorwise at 08:44 PM
July 17, 2006
Entropy in Motion
Hello All.
I'm hoping to get a few more details in place, so I can make a big announcement about Agents of Oblivion shortly.
Already, I've been working with a secret colleague on the cosmology and have gotten a great lady to work on the conversions of some material...and then there's the "few more details" I allude too...well, I'll tell the whole story soon enough. Patience. So, yes, I've been busy.
As RunePunk wraps up, my mind is teased about some of the possibilities of certain points we'll be needing to flesh out design-wise to make Agents of Oblivion maximally kickin'.
I've been operating in big sweeps, detailing out certain groups and whatnot. The book's details will be more firm after GenCon, I'm certain.
Additionally, Powers & Perils: Orwell Industries (Savage Worlds Edition) is in final layouts and should be out shortly.
Regards,
Sean
Posted by razorwise at 10:32 PM
July 10, 2006
The Boss Hat
Hello All.
I'm hula-hooping, juggling, and reciting one of those Canterbury's Tales in Middle English (you know the one, the Miller's Tale?). Okay, I'm really not but it feels like it when you're talking with artists and distributors, doing last round editing, and discussing the development of other projects in the works and rounding up writers and editors and sorting out contracts and what-have-you. That is the dark side of gaming. There's a lot more than just coming up with something nifty to write about, it's the Boss Hat you've gotta put on and focus on the business side of things.
That being said, I've got a great professional layout and graphics man lined up for some major projects, starting with RunePunk. I've entered talk with a great artist I want to establish the style I have in mind for Agents of Oblivion (Project Big Book) and have tapped into some great talent for AoO as well which I'll be annoucning in the near future.
I've also managed to shape up the production schedule through the end of 2007 and will be looking forward to coming out with many new items for your gaming pleasure as reality continues to blur. ;)
Regards,
Sean
Posted by razorwise at 08:14 PM