Into Ebon EavesJul 18th, 2012 | By Sean Preston | Category: The Razorwise Report
Another fantastic playtest conducted tonight with some folks on Skype. Jimmie Bise, Jr (of The Sundries Shack)., Jake Ivey (Gamer extraordinaire) , Eric Avedissian (of Ravaged Earth reknown), and Michael Wolf (of Stargazers World) joined me!
And boy, am I tired. I hope they forgive me for not putting links. It’s been a terrifically long day.
I want to hit a few points. They dug the character creation. They dug the game. A lot. Most importantly, they got to go through the town creation process which really blew their minds. I need to get into that a bit deeper in another article, but suffice it to say, through a series of questions and collaboration we had Ebon Eaves situated in the Inland Empire of Central California on Sept 24th, 1923 in about twenty minutes or so. The town was uniquely their own and with one of the characters playing an heir, it got interesting as he visited his ancestral home he had only recently inherited. After the bus refused to drive into town and they were forced to hike to his estate, things got strangely intriguing and rapidly weird. In roughly three hours of play, I took a group of people with no tremulus experience and they took full ownership of both their characters and a firm hand in the creation of the tableau where their story took place. We reached a good stopping point, but not resolution. Everyone knew going in this would be a taste of tremulus and they were left wanting more.
Until next time, I bid you, dear reader, adieu!