A mad mix of secrets and shadows was my today. Darkness rising from the East and staying that way. Rains ever lurking just out of sight. The day, the long day, one truly long night. Until next time, I bid you, dear reader, adieu!
Posts Tagged ‘ Agents of Oblivion ’
Greetings Agents! Thanks to Trigger’s work and patience, we’re happy to present the definitive Oblivion character sheet (available in two versions). You’ll also find (for a limited time) the Director’s Screen available for free. All this stuff is located in the Free Downloads section. That is all. Until next time, I bid you, dear reader, adieu!
Today there was a scattering of real rain drops amidst scattered metaphorical storms. Sleep was fleeting last night, but I had enough reserves to work through a haze, fully awakening mid-afternoon while I worked on some Ravaged Earth materials, fine-tuning the layout for its imminent release. In other matters, I’ve been working through the stretch goal materials for tremulus, doing the requisite research and brainstorming such matters take. Needless to say, my mind is adrift with dark matters of all sorts. The madness grows. And, in conclusion, I’m working on something you can really sink your teeth into for Agents [...]
Today, I had a simpler day than yesterday, but nonetheless quite busy. I managed the tremulus playtest group. Some of our playtesters have already started playing the game and it will be exciting to find out where they take it! I reviewed some beautiful incoming art pieces for Ravaged Earth: Second Edition and it is simply phenomenal. And then I managed the usual rigamorole of catching up with an assortment of emails, and then it was on to laying out the next One Shot for our ENnies nominated Agents of Oblivion. Yes. You should go over there and vote. Voting is now open! I tinkered with a few [...]
Howdy. As you might imagine, I’m thrilled at our Ennie Nomination for Agents of Oblivion. Such accolades have been a long time in coming, and it’s very nice to know that others recognize and appreciate our work. Now if you have been wondering about Agents, but just haven’t been convinced to pull the trigger, I wanted to take this missive to share the reviews with you. http://roleplayerschronicle.com/?p=20428 This great website quickly reviews Agents, Setting Rues, Gear, Setting, Missions and overall stated, “Agents of Oblivion is an awesome book. With a number of GM tool-kits and new mechanic implementations, games using [...]
Okay. I’ve been really busy lately. It’s been hot. I’ve been writing. And doing lots of playtesting of tremulus, but that’s not what I’m hear to talk about today. I’m hear to talk about Agents of Oblivion. We have been nominated for best supplement and we’re in some impressive company. Chaosium, Steve Jackson Games, Wizards of the Coast, and Hero Games? Seriously. I’ve been playing games from some of these fine companies since I was a kid. And now, we’re being spoken of in the same breath? This is gratifying to say the least. The deal is, while it would be totally sweet [...]
Here’s the thing: I never get to play. Usually I’m the Director. My friend Jerry and his 19 year old son Brandon have come up to visit and Jerry wanted to run Agents of Oblivion. We’ve played a lot since last Sunday and I thought I’d share our missions with ya’ll. My character’s real name is Christopher Gaines. He was a lanky, nerdy kid in high school, but when his innate power (Disguise) developed he really blossomed. He was recruited into Oblivion by Agent Emerald, a raven-haired beauty with blazing green eyes. Emerald was a pre-cog and was developing a [...]
Agents of Oblivion immediately struck a cord with me, and by reading this I assume it has already done so with you as well. It was a world I wanted to involve myself in with further, I wanted to play it on a regular basis and allow me to weave my stories of intrigue and the weird together. That desire to run AoO became stronger when I was assimilated by the Blur and donned the uniform of the Tech Ninja. The curtain had been pulled back and I was allowed to see what the Mad Lab was building behind the [...]
I’ve spent the last few days talking about tremulus. Thanks for indulging me. I’m certain I’ll talk about it quite regularly as we move forward, but this post is for all you Savages out there! Ravaged Earth is next up in our queue. Our crew is putting the spit and polish (more the latter than the former) and we’re working out details for the art. Rest assured. It’s not too terribly far away now. And behind that is a lot of stuff for it. Eric has been busy, busy busy! There are guidebooks and adventures and all sorts of things for [...]
Howdy friends, fans, and critics. Hope all the gaming is going blazingly fast, fun, and furious. Just wanted to say “I’m sorry” about the tardiness of this post. I’ve been very busy the past two weeks. The school year finally came to an end which meant finals to grade and I have become a semi-bionic man. I am now (and forever) attached to an insulin pump. I’ve had to go to training and have learned how to attach it to my big belly and all that other fun stuff. So far so good, but that, a cold, end of school, [...]