Posts Tagged ‘ design theory ’

Synergies

Nov 20th, 2007 | By Sean Preston | Category: The Razorwise Report

Hello there and welcome to the Thanksgiving edition of RWR. This week we dispense with the writing and huckstering rather quickly and get on to some philosophies and ideologies. (Yes, we’d love you to buy our stuff. Lots of our stuff. In fact, buy some copies of RunePunk for yourself and your friends if [...]



More Light in the Darkness

Jun 14th, 2007 | By Sean Preston | Category: The Razorwise Report

Hiya!
I want you to know that Agents of Oblivion is coming together quite wonderfully. No joke. We’ve got new roles, new rules, and some other keen stuff, like Campaign Factors, Narrative Chase Rules, and a Shorthand System for NPC creation that will make creating NPCs a major breeze.
Today, I’d like to talk about [...]



Thick and Thin

Mar 5th, 2007 | By Sean Preston | Category: The Razorwise Report

Hello All,
As Reality Blurs is suddenly thrust out there upon boards all over the net with people asking about RunePunk, we realize how sheltered we’ve been within the cocoon of the Pinnacle Forums, nestled away in the Licensees Section. What wonderful, encouraging folks the Savages are.
We know it’s a tough industry and a tough [...]



Constructing Plot Points

Dec 5th, 2005 | By Sean Preston | Category: The Razorwise Report

A thread came up on the 18th of November and I gave my insight after having completed the plot points for RunePunk: Steam and Shadow. I got some good feedback about it, so I thought I’d post it here for your edification. You may also wish to go back and look at my post on [...]



Recovery Takes Time

Oct 3rd, 2005 | By Sean Preston | Category: The Razorwise Report

Okay…that last post about the weekend with Oblivion might’ve been an understatement. It takes a toll on the body and mind to crank out with that intensity for that length of time, so I took a break from the computer, more or less, to concentrate on Runepunk. Yeah, remember that? :) How [...]



The Longest Weekend Ever: My Date with Oblivion

Sep 19th, 2005 | By Sean Preston | Category: The Mad Lab

Greets.
I love to write and it’s a good thing as I’ve spent nearly every waking minute this past seven days doing just that. I finished working out Agents of Oblivon: Starfall Jungle while working on Agents of Oblivion for True20. Luckily, they both dealt with the same subject and are sublime systems, but [...]



Random Bits of Inspiration (or Where do you get your ideas?)

Aug 1st, 2005 | By Sean Preston | Category: The Razorwise Report

Greetings.
People often wonder where creative types get their ideas. I prefer to think up my own ideas, but there are sources of inspiration out there for the creatively challenged, or the lazy. I mean, they are everywhere, even at your fingertips if you’re reading this where I think you are.
Twenty Sources of Inspiration
Akira Kurosawa
Neil [...]



Of Sleep and Ben Franklin

May 16th, 2005 | By Sean Preston | Category: The Razorwise Report

You might think the topic title this week is insane, but I assure you it isn’t. A moment of lucidity reveals that I have been working a lot of very long hours and, I assure you, it’s all a matter of time management.
Ben Franklin said “Early to bed, early to rise”, remember that? [...]



I’m Going to the Darklands…

Oct 12th, 2004 | By Sean Preston | Category: The Mad Lab

Hello and welcome to my world. :D
Today was a long day of reflection and mulling interspersed with writing. I spent as much time as possible curled up with my favorite pen on the love seat with a good old spiral bound notebook surrounded by rulebooks while I selected random thoughts to jot down [...]