Posts Tagged ‘ Savage Worlds ’

When Reality Meets the Blur

Aug 24th, 2014 | By | Category: The Razorwise Report

I posted this on Facebook, and other places, but I felt it really belongs best here.   There’s been something on my chest for quite a long time, and as a private person, it’s difficult enough to share with friends, let alone the whole of the internet. But today I have. It’s in response to folks questioning me about some particular products, but the underlying question is what’s really going on with my company, Reality Blurs. Here, finally, I shed some light into the dark corners. If you want to comment, please go to the original forum thread here. Until […]

And Then There Were Two…

Jun 17th, 2014 | By | Category: The Razorwise Report

Yup. Two RWR falling through the digital space, representing my ramblings, capturing bits of my thought like a skein does sand. It will have to do. Today’s (already) been ridiculously busy. I got up and made a commute to the Mad Lab as the dark imps normally serving at my knee failed to flap through the skies yesterday, and no other sort of courier would suffice. I went through the files and found what I needed and made the corrections in preparation of (finally) getting Karthador out the door and into your hands. You have been so very patient as […]

Rumblings from the Mad Lab

Jun 16th, 2014 | By | Category: The Mad Lab, The Razorwise Report

Life is wonderful. Isn’t it? It has its ponderous moments. Its chaos. Especially in this digital age. There are heights and depths and all sorts of other bits of madnesses for us to uncover, discover, be blindsided by, and survive. And there are the creative impulses and entropic pulls that keep things altogether interesting (whether we want them to be or not). The crew and I have been quietly writing and brainstorming and mulling and gnashing teeth and all the other things you may (or may not) expect us to be doing. Yet, I’ve not been writing the Razorwise Reports […]

Painting Leaves and Other Pastimes

Aug 26th, 2013 | By | Category: The Razorwise Report

Autumn is right at a month away…September 22nd, according to Google, so I’m getting a jump on things. Right? I know. Not really. I’ve been quiet lately, as I work on things. Both Ravaged Earth and Karthador made their premiere at Gen Con for Savage Worlds, letting the world know we still have love for that most excellent system. I gotta tell you, working on that while also playing catch up on the tremulus line has been exhausting (to say the least). Plus there is the whole real private life of yours truly which has been expanding beyond just the […]

The Savage State of the Blur

Jun 12th, 2013 | By | Category: The Razorwise Report

Today, we’re going to focus on a topic near and dear to my heart, and that’s Savage Worlds. We’ve been developing for it for a long time, so we really know the nuts and bolts of the system. We have made good friends in the community, and you guys trust us to bring solid stuff to your game table with such works as diverse as the steampunk fantasy that is RunePunk all the way to our Enny-nomimated Agents of Oblivion. Oh yeah, we brought the Mythos into the mix with Realms of Cthulhu and created the oriental epic that is […]

The Martians Have Landed: Ravaged Earth Second Editon Invades Your Internet

May 6th, 2013 | By | Category: The Razorwise Report

How’s that for truth in advertising, folks? The long awaited, REVISED SECOND EDITION of Ravaged Earth is now available. We have a PRINT+PREORDER BUNDLE available on our site or, if you just opt to pick up the PDF now, you’ll be able to get the Expanded Edition, including 18 pages of material which will not be available in the general release later on. Click here for all the details. Best, Sean

We’re Ready to Turn Your Mind to Pulp!

May 3rd, 2013 | By | Category: The Dirt

It’s been a long time coming, and you’ve been patient. We’re ready to reward you. Grab your whip, fedora, rocket pack, magic wand, or robot friend, and prepare to do battle! This massive manual of two-fisted fury will be available for pre-order next week.

Shall You Survive the Perils of the Heroes of the Sea?

Nov 9th, 2012 | By | Category: The Dirt

Check out the horrors of war from our friends over at Modiphius for Realms of Cthulhu! Achtung! Cthulhu brings you a two-fisted wartime setting, packed full of fiendish Nazis, terrifying ancient mysteries, legendary war machines, and enough writhing tentacles to fill ten Reichstags! Three Kings is the first in a series of standalone adventure supplements in the globe-spanning Zero Point campaign for Achtung! Cthulhu written by Sarah Newton. Join a band of heroic soldiers, agents, and partisans behind enemy lines on the eve of World War Two, as they discover the unspeakable horrors of Castle Karlstein in occupied Czechoslovakia! Heroes of […]

Other (Savage) Things Afoot

Jun 15th, 2012 | By | Category: The Razorwise Report

I’ve spent the last few days talking about tremulus. Thanks for indulging me. I’m certain I’ll talk about it quite regularly as we move forward, but this post is for all you Savages out there! Ravaged Earth is next up in our queue. Our crew is putting the spit and polish (more the latter than the former) and we’re working out details for the art. Rest assured. It’s not too terribly far away now. And behind that is a lot of stuff for it. Eric has been busy, busy busy! There are guidebooks and adventures and all sorts of things for […]

Doling Out Information in RPGs: What Works for You?

Apr 26th, 2012 | By | Category: The Razorwise Report

There are numerous ways to get information into the hands of your players and every one of them is right. However, some ways are more right than others. One thing I’d really wave off doing is putting another layer of complexity onto Savage Worlds to emulate successes. If things don’t matter dramatically, you should know the characters in your group well enough that, as GM. You can use a little narrative control and common sense to let things play out as they should. If someone is the techie, he’ll be the one most likely to take note of one thing […]