Posts Tagged ‘ writing life ’

Adventures in Real Life

Jun 19th, 2014 | By | Category: The Razorwise Report

When you set your own hours, you have certain advantages and disadvantages, obligations, annoyances, and all the other jazz every who works a “normal” job has (with one exception). Your precious, precious hours are often perilously considered by others to be open and available. Certainly, you’re not doing anything while watching that movie, listening to that song, or playing that game. And staring off into space? Certainly, you’re just avoiding doing any “real” work. Am I right? For most “normal” folks, the creative endeavor is a mystical or quasi-mystical thing at best, intangible, ephemeral, and only those things concrete and […]

Recharging Batteries (Literally and Figuratively)

Dec 2nd, 2011 | By | Category: The Razorwise Report

Today, I’ve been playing catch up in the reality I’ve found myself. Last night I had extreme difficulty sleeping and stayed up until 3 (or so) in the morning watching episodes of DS9 on Netflix. (I’ve mentioned my recent attraction to watching all the Star Treks, so there ya go.) When I did get up, I had already planned to take care of a few loose business ends (and I’ve managed to handle most of those) and spend a goodly part of the day doing all the mundanities a carbon-based life form must. I’ve done at least a million loads […]

Convergences: Endings, Beginnings, and Random Threads

Dec 1st, 2011 | By | Category: The Razorwise Report

Today, I wrapped up the last of the Elder Mysteries for Echo of Dead Leaves. Before you put on your cultist robes and begin singing Kumbaya or Ia! Ia! or some other scary chant, there is still work left. Connective tissue and other bits and pieces must be put into their properly moldering places. I admit excitement and a touch of jubilation.  This is a notable achievement as I wracked my brain to craft each of these Elder Mysteries to work within the confines of the setting, to integrate well, and, most importantly, not be repetitive or derivative of one another. […]

By Hook or By Crook: Closing in on the Last Few Elder Mysteries

Nov 29th, 2011 | By | Category: The Razorwise Report

It seems I’ve had work get in the way of work. This is something a small design house has to contend with. While I love working on larger projects, necessity and demand dictated development of some of our established releases. And I do love working on those things too. That’s where the difficulty sometimes lies. Only so many hours in the day and lots of various lines to attend. As I continue to take this journey that is the writing life, I learn one’s choice are not always as free as they might seem and self-employment is one of the […]

Getting to the Zen: Head Down, Cranking Up the Word Count

Sep 30th, 2011 | By | Category: The Razorwise Report

Living in the now can be so very good. I thought not of yesterday or tomorrow as I buckled down and let the words flow. I managed to hit the sweet spot of the zen and served as a conduit for the words. You’re thinking that’s all well and good for me, but how does that help you? Well, if you’re a big fan of Reality Blurs and, hey, I truly hope you are, that means good stuff is coming, right? If you’re not, there’s still hope for you, but you may be here to create your own stuff, so […]

A Musing Monday with Productivity Tips for Writer Aspirants

Jul 18th, 2011 | By | Category: The Razorwise Report

The weekend is behind us. The day of Mon is already in its death throes and I am pleased with the progress made. All is well in Casa de Blur. Words? Written. Plots? Plotted. Words given form. Files uploaded. A lot was done today. The big reason? I thought I was seriously behind on something. As in, I should’ve had something already in but I didn’t and I was doing a mad scramble to make sure it got done. Well, I found out after I had gotten it done, so bully for me. I’m farther along than I have every […]

Knocking Off the Cobwebs

Jun 29th, 2011 | By | Category: The Razorwise Report

Each and every time the convention season draws near, I can think of a thousand reasons not to go, and Origins was no different. When I got back, I was absolutely exhausted and slept some deep, deep sleep. My dreams were strange, yet brought great clarity to me when I awakened. I am invigorated. I am refreshed. I needed to get away from the usual sights and sounds and out into the world. The more I reflect upon it, the more I’m truly glad I went. Things did not explode in my absence. In fact, it was as though I […]

Reorientation Commences

Apr 19th, 2011 | By | Category: The Razorwise Report

The past few weeks I’ve been caught up in a whirlwind of activity–project reviews, layout responsibilities, editing, and graphic design. I’ll painfully note writing is conspicuously absent from the list. This was neither by intent, nor design. We’ve been ramping up productivity and I wanted to get some products out the door which have been waiting a good swift kick. I also wanted to rectify the support situation we’ve had in the past and which we’re still working on rectifying even now. The maelstrom is over for the moment. I worked long into the night yesterday, pulling about a 15 hour day […]

Taking My Own Advice

Mar 10th, 2011 | By | Category: The Razorwise Report

In case you were wondering about the sudden eastern philosophy yesterday, I’ll let you in on a little secret. One which should be abundantly obvious if you’ve been reading these pages since I started the Daily Blog Challenge on November first, but has wrapped vines all the way through March. I make it a point to take my own advice. Case in point: the last few days I discovered some issues with Agents of Oblivion. We leave and learn. It was solid as it stood, but it could’ve been better, so I revamp, refine, and give it another go. I’m […]

Fiction in a Flash

Feb 19th, 2011 | By | Category: The Razorwise Report

I write prose for the games I design–connective tissue binding the system and the setting together. It has been passing rare for me to have an opportunity to write any sort of fiction for its own sake (or, at least, the sake of it being read outside of a game context), so when I saw the Mad Wendigo, Chuck Wendig, announce a flash fiction challenge, I thought I’d take a pass. The hook gleamed, so I had to look. The bait hung heavy, thick with ancient Scotch, and an idea bubbled to the surface. I set it aside. I had […]