by Sean Preston | May 13, 2015 |
Ready for some high-powered pulp? Ravaged Earth not only brings it to you in spades, but also in diamonds, hearts, and (jazz) clubs. About the Setting In 1898, the Martians tried to take over, but we got lucky and they left, died off, or whatever. Now, over thirty years later, they’re back. Persistent buggers, ain’t they? We’re not totally unprepared. Aetherium, what we commonly call the Martian metal, has altered some folks and given them the power to fight back. While most of them live on the fringes, we need each and every one of them if we’re going to keep them from taking over. Aren’t we? And if that’s not enough, this upstart named Hitler is mobilizing his forces, and he looks to be a rough customer. His rhetoric is certainly more than mere sabre rattling. No doubt, he and his Nazis are mixed up in this mayhem somehow or other’¦ Grounded in (Pulp) Logic The traditional tropes, tricks, and genre conventions of pulp are given an intrinsic logic tied to the events of the invasion. These heroes are very much a part of the world, and are a direct result of Martian interference. Furthermore, the ripple effect cascades out beyond the initial alien contact and throughout the past thirty years since the first Red War, when their scout ships nearly decimated the earth. This background provides a milieu with enough flexibility wherein you can play as light as you like, or explore the seamy back alleys in a hard-boiled fashion. If You’re the Hero… You’re guaranteed to make a fantastic guy or gal right outta the gate. This...
by Sean Preston | May 13, 2015 |
Ready for some high-powered pulp? Ravaged Earth not only brings it to you in spades, but also in diamonds, hearts, and (jazz) clubs. About the Setting In 1898, the Martians tried to take over, but we got lucky and they left, died off, or whatever. Now, over thirty years later, they’re back. Persistent buggers, ain’t they? We’re not totally unprepared. Aetherium, what we commonly call the Martian metal, has altered some folks and given them the power to fight back. While most of them live on the fringes, we need each and every one of them if we’re going to keep them from taking over. Aren’t we? And if that’s not enough, this upstart named Hitler is mobilizing his forces, and he looks to be a rough customer. His rhetoric is certainly more than mere sabre rattling. No doubt, he and his Nazis are mixed up in this mayhem somehow or other’¦ Grounded in (Pulp) Logic The traditional tropes, tricks, and genre conventions of pulp are given an intrinsic logic tied to the events of the invasion. These heroes are very much a part of the world, and are a direct result of Martian interference. Furthermore, the ripple effect cascades out beyond the initial alien contact and throughout the past thirty years since the first Red War, when their scout ships nearly decimated the earth. This background provides a milieu with enough flexibility wherein you can play as light as you like, or explore the seamy back alleys in a hard-boiled fashion. If You’re the Hero… You’re guaranteed to make a fantastic guy or gal right outta the gate. This...
by John Arcadian | May 3, 2013 |
Ready for some high-powered pulp? Ravaged Earth not only brings it to you in spades, but also in diamonds, hearts, and (jazz) clubs. About the Setting In 1898, the Martians tried to take over, but we got lucky and they left, died off, or whatever. Now, over thirty years later, they’re back. Persistent buggers, ain’t they? We’re not totally unprepared. Aetherium, what we commonly call the Martian metal, has altered some folks and given them the power to fight back. While most of them live on the fringes, we need each and every one of them if we’re going to keep them from taking over. Aren’t we? And if that’s not enough, this upstart named Hitler is mobilizing his forces, and he looks to be a rough customer. His rhetoric is certainly more than mere sabre rattling. No doubt, he and his Nazis are mixed up in this mayhem somehow or other’¦ Grounded in (Pulp) Logic The traditional tropes, tricks, and genre conventions of pulp are given an intrinsic logic tied to the events of the invasion. These heroes are very much a part of the world, and are a direct result of Martian interference. Furthermore, the ripple effect cascades out beyond the initial alien contact and throughout the past thirty years since the first Red War, when their scout ships nearly decimated the earth. This background provides a milieu with enough flexibility wherein you can play as light as you like, or explore the seamy back alleys in a hard-boiled fashion. If You’re the Hero… You’re guaranteed to make a fantastic guy or gal right outta the gate. This...