Ch-ch-ch-changes



I’m going to get all reflective for a moment as though it’s New Year’s Eve and I’ve had a touch too much bubbly. This year has been a whirlwind of activity and productivity and I’ve even grown accustomed to spending nearly every waking moment on or near my desk at any given time. While that is all well and good, we’re going to need to make some changes to our release schedule with the number of larger releases we’ve got slated out over the next 12 to 18 months. We’ve got a lot of great things lined up and nearing completion, but in order for us to get those new things to you, we had to make some tricky decisions about what gets top priority. Ultimately, I only have so much time in a day and, let’s face it, the bulk of everything falls on my shoulders, be it design or development decisions, meeting with editors and line developers, and managing art direction and layout. And that’s not even including the writing. I’ll get into specifics about our plan moving forward. This year has been fantastically successful for us and we want to capitalize on it and grow even more next year and this requires making some careful decisions along the way. Let the speculation begin!

Until next time, I bid you, dear reader, adieu!

4 Notes on, Ch-ch-ch-changes

  1. Your release schedule is really impressive. I am always amazed when I get a new update email from drivethrough and you have released something again! Don´t work yourself to death, that is not worth it. :)

  2. Please put Agents of Oblivion at the top of the list. Pretty please. Number 1. Even if it means it can be released until next year. That’s the one I think a lot of us Savage nutters are waiting for.

    Just saying. :)

    -Jefferson

  3. As long as I get my hand on Echo and Agents at some point in that 12-18 month window, I’ll be happy.

  4. I certainly wouldn’t be upset if the release of adventures and guidebooks slowed for a while so that some of the larger projects you have brewing could be released.

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