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Keeping Up with Pop Culture: Mandatory or Madness?
As a writer/publisher/designer guy, I feel obligated to keep up with what’s going on in the wide world around me (at least, insofar, as it impacts my sphere and that of my demographic). I know. I know. It sounds so dispassionate and distant and absolutely uncaring. Not so, I avow. The thing is, the clock has so many ticks in each minute which, in turn, are swallowed up by hours and flow into days. We are in a world where we are inundated with some fantastic stuff. These things assail us remorselessly. We, in turn, cannot help but be mesmerized [...]
The Magnificent Seven
The most recent posts culled from all categories.
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The Dirt
I don’t often turn the reins over to anyone else to ramble around here. Ron Blessing is an exception, so let’s hear what he’s got to say. – RSP ~~~ First off, I want to thank Sean Preston and Reality Blurs for giving me a sounding board here. The Blur and TGTT have had a great, symbiotic relationship over the years. Sean was our all-time, most frequent guest on the show, and he’s graciously offered me a space in his sandbox. Speaking of podcasting, I want to talk a little about my new effort, RoleplayDNA.com. It features Veronica and me, [...]
Today, I did some layout work for Zero Sum Reports for Agents of Oblivion. Maybe you guys can get Ed to talk about those? At any rate, it took awhile to get the look and feel to integrate with the existing Agents line and a bit longer to get the organizational structure down. Now, it’s back on Ed’s virtual plate. Since so much of my time was devoured doing that and some other business matters. Let’s see, I also spoke with Eric Avedissian about the status of his Ravaged Earth review 1 and spoke with Sean Patrick Fannon about the status [...]
Today has been yet another harrowing day. I had to revisit the index of Agents of Oblivion (for what I hope is the final time) and make some small corrections. Then I began the layout of Ravaged Earth: Revised Second Edition. It was a bit of a pain to set up a whole new template (okay, to tweak one I had started with last year for the project) as I haven’t needed to go through that process in awhile. Perhaps, I was just grouchy. Ever wake up to discover you’re in a bad mood for no particular reason? I had [...]
The Mad Lab
Missive #30: Vehicular ModificationsHowdy Agents, A couple of weeks ago one of you posted on a Missive asking about qualities for vehicles. If you grew up a James Bond fan like I did you always loved the cars with all the gadgets, guns, and gizmos. So here is one way I would use vehicles in my home game. First remember that you can get a vehicle with one equipment pick and can add additional modifications with another equipment pick., such as Advanced Computer, Bulletproofing, Ejector Seat, Machine Gun, Nitro Burst, Oil spray/Spike dropper, and a Rocket Launcher. But what a lot of agents [...]
Missive #29: Getting Old…Remembering Great Games and GamersHowdy folks. Today I turned 44 years old. I got a little nostalgic and started thinking of all the games I’ve been a part of over the years and all the wonderful friends I’ve made through gaming. I started gaming in jr. high, deep in the woods of beautiful East Texas, and of course we started with the DnD Basic set about 1978-79. Many hours of great gaming were had on Grayhawk, and on our own world “Elder World.” Some of the great friends I met and still love include: Robert West, Thomas Driver, Scott Austin, Wayne Walker, Lee Johnson, [...]
Missive #28: Outfitting WeaponsHowdy Agents and Directors, Another really cool aspect of Agents of Oblivion is the Weapons and Ammo Qualities. If you haven’t investigated this or brought it into your game, you should. Here’s an example. Agent Rojas always carries a Sig Sauer P220 .45 semi auto pistol (good choice and my personal favorite firearm!). This would be a Semi-Auto. He spends one equipment pick to gain the gun, another for a silencer. This is a Semi-Auto, Medium Caliber (12/24/48); 2d6+1; ROF 1; Wt: 5; Shots 9 (though it real life it’s 8); AP 1; Double Tap. He decides to spend another [...]